An animation commission where the client wanted two dragon characters as non-shaded half-bodies with a simple background. I was given the freedom to choose what they were doing beyond "it should be cute".
The animation was done and exported from Clip Studio EX.
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An assignment for a storyboard class where we were given free reign on what we wanted to do as long as it met a minimum runtime/number of squares used and a minimum number of camera movements shown. I based mine off a true story where my brother (who used to play little league) decapitated a piñata when it was his turn to swing.
A collection of animations I made for one of my animation classes where we worked in Maya as well as stop motion using DragonFrame. For the stop motion assignment we were also assigned a partner to animate with.
Using Clip Studio EX for the art, I created a VTuber model using the free version of Live2D. This was created for personal use using a character design I purchased previously. It was fun figuring out how to make the mouth switch between being an eye and being a mouth while working within the limitations of using the free version of the software.
I joined a MAP (Multi-Animator Project) where all participants volunteer for a part then have to have that part finished by the given deadline or risk being kicked from the project. This MAP was scripted, had a character design to use, lighting direction, and setting direction. The part I signed up for had the script of: "[Mapleshade] puts her paw down and lip syncs to the song. She has a sinister smile." Along with the finished product I also have an image that shows my steps: breakdown/storyboard, lining, coloring, shading/lighting, background, and then editing it all together. The art was done in Clip Studio EX, while the editing was done in After Effects.
